I honestly appreciate your work with this server, I'be been having the best SG experience since some many years. I want to thank you so much for everything.
I also was going to buy VIP just to support this great server. However, this last update is terrible, in my opinion.
1. Arrows in tier 1s. Arrows are the most important tool to take down both teams and more tanked players than you. It's the perfect balance not to make everything armor and sword dependent.
Also, arrows allow you avoid players running and running to regenerate, killing them after you have combo'd them. How can you nerf such an important weapon???
2. Feathers. The point of always getting 5 feathers was that you didn't have to worry too much about them, unlike flint, that there's only 1 each time. Now its much more difficult to craft arrows, which are as important as I just said.
3. Iron axes in tier 2s????? Seriously, what's the point? Breaking classic MCSG loot just to put some iron axes?? We don't need that many weapons at the beginning of the match.
4. 4 players DM. I thought it could be a good idea, so matches are a bit shorter and we can have 2v2s in case there is a team. But in reality this only means two things:
- no possibility to kill a team of 3 when there is 4 players left because of DM. (Also this encourages players to do 3 players teams).
- Players pretending not to be team in DM until someone dies and then 2v1 him (this has already happened me).
I feel like you're trying to nerf teams (which is great) but for now I only see more and more advantages for them. I thought this server was here to bring back
everything MCGamer left (too many hackers, terrible hit reg), not to try to create some SG alternative to the goldish classic SG.
Also, this new FFA map has too many obstacles and when there is more than 20 players is absolute unplayable. Get the old map back please!!
I also was going to buy VIP just to support this great server. However, this last update is terrible, in my opinion.
1. Arrows in tier 1s. Arrows are the most important tool to take down both teams and more tanked players than you. It's the perfect balance not to make everything armor and sword dependent.
Also, arrows allow you avoid players running and running to regenerate, killing them after you have combo'd them. How can you nerf such an important weapon???
2. Feathers. The point of always getting 5 feathers was that you didn't have to worry too much about them, unlike flint, that there's only 1 each time. Now its much more difficult to craft arrows, which are as important as I just said.
3. Iron axes in tier 2s????? Seriously, what's the point? Breaking classic MCSG loot just to put some iron axes?? We don't need that many weapons at the beginning of the match.
4. 4 players DM. I thought it could be a good idea, so matches are a bit shorter and we can have 2v2s in case there is a team. But in reality this only means two things:
- no possibility to kill a team of 3 when there is 4 players left because of DM. (Also this encourages players to do 3 players teams).
- Players pretending not to be team in DM until someone dies and then 2v1 him (this has already happened me).
I feel like you're trying to nerf teams (which is great) but for now I only see more and more advantages for them. I thought this server was here to bring back
everything MCGamer left (too many hackers, terrible hit reg), not to try to create some SG alternative to the goldish classic SG.
Also, this new FFA map has too many obstacles and when there is more than 20 players is absolute unplayable. Get the old map back please!!