Name of map: Origins (Requiem v2.0)
Lead Builder/Build team name: Guinessis
Game type: SG
Map description: The theme of Origins is a combination of ancient structures that have been converted into towns and villages by the pilgrims. These structures are often connected by series of skybridges that offer fast transit across the terrain at a higher risk of being spotted.
Video/screenshots:
Coordinates of corn and deathmatch Arena if applicable: idk
Map radius:
https://minecraft.curseforge.com/projects/mcsg-origins-requiem-v2-0/files/767840
Lead Builder/Build team name: Guinessis
Game type: SG
Map description: The theme of Origins is a combination of ancient structures that have been converted into towns and villages by the pilgrims. These structures are often connected by series of skybridges that offer fast transit across the terrain at a higher risk of being spotted.
Video/screenshots:
Coordinates of corn and deathmatch Arena if applicable: idk
Map radius:
https://minecraft.curseforge.com/projects/mcsg-origins-requiem-v2-0/files/767840