Survival Games Related Ideas:
Ranking Based On Wins:
While i was playing i realised that we are unable to know who is skilled and who is new without looking up stats, i understand your server is technically a remake of MCSG (Not a bad thing) and one thing MCSG lacked was match making, i feel if you added it so that after a player reaches a curtain amount of wins / kills they get a prefix / suffix in game, here is a example: Experienced Shprqness:
Of course this is just a example, however i think instead of adding matchmaking based on a players stats which i do not want and i will explain why further in the thread, i think these prefixes / suffixes would help a player notice who may or may not be a problem in the game.
Matchmaking:
Personally matchmaking is the worst idea possible, now there are two kinds of players, the kind that say "I can't get a win man they are all too good man" and there are the kind that say "This is two easy", now if there was a match making how would you 'bad' players improve your PvP, you need to play against a challenge to learn strategy's to win a fight against them, some 'bad' players bow spam, some use techniques like changing there registry (aka Regedit), some use mods like TCPNoDeley.
Now for the better players that are finding the normal matchmaking less of a problem, i think there should be a section that unlocks when you reach a curtain amount of wins, lets give a example, you hit 25 wins you will unlock a section in the SG GUI called 'SG Experienced' (i'm just making up names), this would allow any kind of player with 25 wins + to use this GUI to meet a better challenge, now eventually players will find that less of a competition and will require a lobby for lets say 150 wins ect ect.
Nothing else here
Sub to my YT - https://www.youtube.com/c/swiiftness
Ranking Based On Wins:
While i was playing i realised that we are unable to know who is skilled and who is new without looking up stats, i understand your server is technically a remake of MCSG (Not a bad thing) and one thing MCSG lacked was match making, i feel if you added it so that after a player reaches a curtain amount of wins / kills they get a prefix / suffix in game, here is a example: Experienced Shprqness:
Of course this is just a example, however i think instead of adding matchmaking based on a players stats which i do not want and i will explain why further in the thread, i think these prefixes / suffixes would help a player notice who may or may not be a problem in the game.
Matchmaking:
Personally matchmaking is the worst idea possible, now there are two kinds of players, the kind that say "I can't get a win man they are all too good man" and there are the kind that say "This is two easy", now if there was a match making how would you 'bad' players improve your PvP, you need to play against a challenge to learn strategy's to win a fight against them, some 'bad' players bow spam, some use techniques like changing there registry (aka Regedit), some use mods like TCPNoDeley.
Now for the better players that are finding the normal matchmaking less of a problem, i think there should be a section that unlocks when you reach a curtain amount of wins, lets give a example, you hit 25 wins you will unlock a section in the SG GUI called 'SG Experienced' (i'm just making up names), this would allow any kind of player with 25 wins + to use this GUI to meet a better challenge, now eventually players will find that less of a competition and will require a lobby for lets say 150 wins ect ect.
Nothing else here
Sub to my YT - https://www.youtube.com/c/swiiftness