We are working very hard to bring you the best SG experience yet and I am glad to announce that we are coming back better than ever before. There are a lot of changes, and we will be sharing some sneak peeks until we reopen. You will notice that the stats and shop pages are not open, and they will stay closed until the reopening.
When are we reopening? Well, we haven't fixed a date yet, but we expect to be open to everyone by late February.
We will need new staff, so feel free to apply using this template.
It is worth mentioning that we will be giving an in-game rank to those who boost our Discord server.
Explanation of Cliff Chaos
Cliff Chaos is a new FFA map based on the theme of a Jungle with steep terrain resulting in very intense PVP throughout the whole map. Within this map you'll notice we have a twist to make things a little more interesting, this includes Tier 1 & Tier 2 pressure pads.
Tier 1 Pads - These pads are the most common to find on Cliff Chaos, allowing the player to gain either ONE positive or negative effect. Tier 2 Pads - There is only one tier 2 pad on Cliff Chaos and it's located beneath spawn. The difference is that this pad will give the player TWO positive effects.
Tier 1 Effects will last 10 seconds
Tier 2 Effects...
Today we are happy to announce some new gamemodes! Some of them were requested by you, and others are brand new.
You will be able to play SoloSG, GodSG and UHCSG tomorrow!
This gamemode has been asked to be added a lot of times. We used to have it, but it didn't receive the amount of players we were expecting. Today, I am happy to say that it's back!
How it works:
Everyone is automatically disguised.
Chat is disabled.
Real name is revealed when a tribute dies.
Bounty is disabled.
Sponsor is disabled.
When Marvel's Avengers: Endgame was released, we did a special event. Those who played it asked to be added as a permanent gamemode, so here you go! However, please note that we have made some changes to it. As you will see, this is a difficult gamemode to play alone, and all the match has to play together if they want to win.
How it works...
After a long time thinking about it, we have finally made a trailer for our YouTube channel.
The trailer also comes with a surprise! Check the description of the video to participate in the biggest giveaway we have ever made!
It has been a long time since I last posted here, and I think it's time to explain some changes.
First of all, from now on, updates won't be super epic and big. Instead, I will be doing smaller updates that will make the deployment process faster and you will get new features and bug fixes faster.
Regarding maps, I am working with @Albert to bring new maps and making the process easier so maps can be added when accepted on forums. In addition we have heard your feedback and we are working to fix some lag problems in maps such as Zone 85 and Highway, tiering problems in Breeze Island and Solar Frost being unplayable.
We have also got feedback regarding hit register and knockback and we are working to improve and bring you the best experience possible.
It's also important to mention that we are working on a brand new anti cheat.
You may have noticed that we have changed the forums appearance either because you are reading this with the new style or due to the title.
From now on, you will have access to dark theme (default one) and a light version.
I want to let you all know that OldTimes network is now part of the BackPlay network, and what implications does this have.
OldTimes is a UHC-based network, this means that BackPlay will start hosting UHCs in a week or two max.
Also, OldTimes is from NA, and yes, this means that the BackPlay NA proxy is going to release in less than a week, but as mentioned above, hosting UHCs might start a bit later.
We are so excited to bring you the UHC gamemode and the NA proxy that you asked for a long time!
As you probably know, a big update was released some time ago, and the only info you had was the devblog, so let's explain how everything works!
First of all, a few new gameodes were realeased: SGUHC, ClanWars and Duels.
SGUHC mixes both SG and UHC.
You will play with another 23 tributes in the regular SG maps. However, you will notice that the chests have changed and that you can build/break blocks.
Also, you will get 6 XP levels for each kill!
I am glad to announce that our brand new FFA it's ready to be played.
Adding this gamemode means that you will have to say goodbye to BattleGrounds.
Let me explain how FFA works:
You spawn in the floating platform and you are given the kit.
You can change the hotbar items order up in the spawn so it gets saved.
For each kill, you get a golden apple and full regen. Also, if you already used the Flint and Steel, you get a new one.
That's it. Quite simple, right?
FFA will be added tomorrow, December 29.
They are coming any time soon, I am testing and fixing the last bugs that were found during beta tests.